WebApr 2, 2024 · Now if a nuclear reactor is pillaged it can't trigger a nuclear accident, and it's possible to recover reactors using the 'Recommission Nuclear reactor' project. It … Web[OP] 10th random nuclear accident nowhere near a industrial zone Gathering Storm added "Nuclear accidents" to nuclear plants. as the turns go by, the nuclear plant becomes older. the older it gets, the higher the chance it will explode (nuclear meltdown?) we need to maintain it by city-project (recommission nuclear reactor) so it doesn't age too much.
Civilization VI: Gathering Storm reworks climate change
WebMar 2, 2024 · For example, you might pick 8 civs on a 10 civ map, reduce the number of City States, drop sea levels to increase land space, etc. I was very happy with the following settings: Large(10) Pangea Map, 9 Civs(including me), 9 CS, Low Sea level. This was used in the screenshots above, use it as a guideline for how you want to shape your game. scarf h and m
How to Use Nukes in Civilization 6 - Game Rant
WebFeb 23, 2024 · Zee's Civ 6 Experience. 21 items. Description. This mod extends the life of nuclear reactors before they start running into risk of accident. Overview ... This way, instead of having to run the Recommission Project back-to-back-to-back, you get some breathing room before maintenance is required. Compatibility ... Webr/civ • Suggested World Wonder Mechanic for Civ VII: If you get beat to a wonder, you get full production towards a fake/inferior version of the wonder. For example, the "Eiffel Tower" in Las Vegas can give +2 appeal to the city instead of the entire civilization. WebMar 8, 2024 · Zee's Civ 6 Experience. 21 items. Description. Vanilla allows the World Era in a standard 500 turn game to reach the Future Era in as little as 320 turns. Extrapolate this to Epic, and the World Era is in the Final Era as early as turn 460 in a 750 turn game. ... Zee's More Reliable Reactors If you're feeling generous, you can donate here ... ruger 10/22 takedown isb