WebNov 17, 2014 · Greatclub, Mace, Flail Any other weapons that would need to be tweaked? How about feats or spells (I'm considering changing Shillelegh to increase the damage by two die sizes for wooden weapons). Leatherhead Possibly a Idiot. Nov 17, 2014 #6 Stormonu said: Any other weapons that would need to be tweaked? The Warhammer … WebFeb 28, 2024 · 1 - Looking up at my LARP suppliers, they offer a roman Scutum weighing about 5 kilos or 11 lbs. But for anything but hauling, that's irrelevant in combat under 5E rules. However, the GM might feel inclined to modify the shield's values to account for the larger size of a door compared to a Scutum and its higher weight. But that's a GM ruling …
Chief Guh - DnD Wiki Dungeons and Dragons (D&D 5E)
Web13 lb. Heavy, two-handed, special. A large metal saw carried with two hands that is good for sawing. A chainsaw runs for a total of 30 minutes on a full. 0.5. ½ gallon tank of gasoline, and can be turned on or off as a bonus action. A chainsaw that's not turned or is out of gas on only counts as an improvised greatclub . 0.00. WebSep 24, 2016 · Khopesh – handaxe (Egyptian sickle sword that evolved from battle axes) Guandao – Glaive (large bladed Chinese polearm) Uchigatana – Longsword (successor to the tachi, precursor to the katana) Odachi – Greatsword (giant katana) Nagamaki – Greatsword (or glaive, not particularly sure on this one) philip bartlett attorney
Does the Greatclub have a purpose beyond being immune to rust?
WebApr 20, 2024 · Introduction. Halflings are perhaps the most iconic small race in Dungeons and Dragons, dating back to its earliest editions. Their mechanics have changed as much as any race, but they have consistently remained a staple option for players who enjoy playing thieves, rogues, or other stealthy characters. While halflings have few subraces, they ... WebTraits Stone Camouflage: The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain. Actions Multiattack: The giant makes two greatclub attacks. Greatclub: Melee Weapon Attack: +9 to hit, reach 15 ft., one target.Hit: 19 (3d8 + 6) bludgeoning damage. Rock: Ranged Weapon Attack: +9 to hit, range 60/240 ft., one … WebYou can see it in video games too. "Bullet sponge" bosses aren't exciting. While potent, that stat block still boils down to "lots of HP and damage". Now given how that describes most of 5e's monsters, it's kind of on them for expecting anything else. But they are still basically just more of the same. philip barth attorney